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introduction  
sketcher  
designer  
typographer  
draughtsman  
publisher  
worldbuilder  
maker  
modeller  
motionographer  
researcher  
 
 
  As a frustrated Illustrator of Comics or Graphic Novels, I felt that it was obligatory to create a story as a vehicle for my sketchbook drawings. Then it became apparent that this story would need a universe to exist within. Although this slowed the realisation progress down to a standstill, It did allow for a considerable amount of world building and artifact development.
 
  A lot of this had to do with technological developments catching up to assist with the process. The few stories I have (and continue) to develop over the years are conveniently set within the same universe and form a metaphor or inversion of the inner world to outer space.
     
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